I hadn't noticed any shaking from the player or camera while moving (though that could have just been me not picking up on it), but I made the change and updated the game page to reflect it (as well as setting a better resolution for the game). Does the idle/physics thing just change how the camera moves with the player?
And thank you! :D Looking forward to making better games!
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Cool👍
But i noticed that the player twitches moving, to fix this problem you need to change the "Process call" in "Camera2D" from "idle" to "physics"
I hope it helped
Good luck in future projects
Heyo! Thanks for the input!
I hadn't noticed any shaking from the player or camera while moving (though that could have just been me not picking up on it), but I made the change and updated the game page to reflect it (as well as setting a better resolution for the game). Does the idle/physics thing just change how the camera moves with the player?
And thank you! :D Looking forward to making better games!